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AI Insights · Timothy · April 2022

Top 5 Puzzle Games Performance in Netherlands, Q1 2022

Discover the performance trends of the top 5 puzzle games in the Netherlands during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Puzzle Games Performance in Netherlands, Q1 2022

In the first quarter of 2022, the top 5 puzzle games in the Netherlands showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these top-performing games.

Coloring Match from SUPERSONIC STUDIOS LTD experienced fluctuations in its weekly downloads, peaking at 34.5K in the week of January 31. The game's revenue saw a significant increase early in the quarter, reaching approximately $133 in the week of February 7. However, its active users displayed a declining trend, dropping from 63.3K in late December to 17.6K by the end of March.

Blockudoku - Block Puzzle by Easybrain Ltd maintained a relatively steady performance. Weekly downloads decreased from 23.7K at the end of December to around 12.8K by the end of March. Revenue showed a downward trend, from $279 in late December to $128 in the final week of March. Active users remained stable, fluctuating around 130K to 150K throughout the quarter.

Paper Fold by AI Games FZ saw varying weekly downloads, with a high of 19.2K in mid-February and a low of 2.8K by the end of March. The game's revenue remained low, with minor fluctuations, peaking at $33 in the first week of January. Weekly active users showed a rise in February, reaching 76.6K, but declined to 22.7K by the end of March.

Pull the Pin from Popcore GmbH experienced consistent weekly downloads, starting at 9.9K and ending at 3.9K by the end of March. Its revenue was relatively steady, with minor peaks and troughs, reaching $104 in the last week of December. Active users displayed a gradual decline from 27.2K to 21K over the quarter.

Water Sort Puzzle by IEC GLOBAL PTY LTD showed a stable performance in weekly downloads, ranging between 5K and 14.4K. Revenue remained consistent, peaking at $304 in early January. Active users fluctuated slightly, maintaining around 45K to 50K throughout the quarter.

These insights highlight the dynamic nature of the puzzle game market in the Netherlands. For more detailed data and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022